The Adeptus Mechanicus's BATTLECLADE kill team (6-8 operatives) is a synergistic shooting force. Their Noospheric Network rule lets Servitors spend 1AP to give another operative a free 1AP action, enabling devastating combos. They're tough with saves of 3-4 and 8-11 wounds, but slow at 5-6" move. Focus on ranged dominance with heavy weapons like meltaguns and heavy bolters, supported by unique actions like the Auto-Proxy's Gaze of the Omnissiah for ignoring cover. Use the Breacher Servitor to overcome terrain and the Technomedic to prevent casualties. Master their network to outmaneuver and outshoot your foes!
Core Abilities
Faction Rules
- Noospheric Network: Spend 1AP to let another BATTLECLADE operative perform a free 1AP action with limited movement.
Strategic Ploys
- Noospheric Possession: Servitors gain Accurate 1 near certain operatives.
- Duty of Reclamation: Free Command Re-roll for operatives contesting objectives.
- Incantation of the Iron Soul: 5+ save reduces high damage by 1.
Firefight Ploys
- System Exorcism: Cannot regain wounds or ignore injury effects.
- Servile Surrogacy: Servitor uses target's cover status for Shoot actions.
Equipment
- Electromantic Capacitors: Enhances retaliation for ready Battleclade operatives
- Neurocyclic Reserve Cells: Allows free power transfer with action restrictions