Chaos Cult

InfiltrationSeek & Destroy
KILL GRADE [14]
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What to Know

Unleash the Chaos Cult! Start with 14 operatives (Devotees, Dark Commune) that MUTATE into tougher Mutants and monstrous Torments mid-battle. Choose Accursed Gifts like +1 Save or +1" Move to customize your evolving horde. Melee-focused with brutal close combat, they swarm objectives and transform casualties into stronger forms. Use ploys for accurate melee, control denial, and deadly death explosions. A fast, adaptive force that grows deadlier as the battle rages!

Core Abilities

Unusual Shooting
Mindwitch: Malefic Vortex: damages all enemies within 2" of marker.
Unusual Melee
Super Conceal
Out of Order Movement
Operative: Group Activation: activate another Devotee before opponent's activationFaction Equipment: Covert Guises: free Reposition before first turn
Activation Manipulation
Operative: Attuned In Purpose: activate another Blessed Blade operative simultaneously.Operative: Group Activation: activate another Devotee before opponent activates.
APL Modifiers
Cult Demagogue: Diabolical Stave [Stun]Strategic Ploy: Creatures of Nightmare: -1 APL to enemies contesting markersMindwitch: Heinous Deluge: -1 APL to enemyIconarch: Icon Bearer: +1 APL for controlling markers
Bitter Demise
Firefight Ploy: Frenzied Demise: Inflict D3 or D6 damage on enemy within 2" when MUTANT/TORMENT operative is incapacitated.
Block Rerolls
Damage Reduction
Iconarch: Ruinous Icon: reduce damage by 1 for attacks of 4+Chaos Mutant: Unnatural Regeneration: on 5+, subtract 1 damage from attacks of 3+Chaos Torment: Unnatural Regeneration: on 5+, subtract 1 damage from attacks of 3+Vile Blessing: ignore normal damage once per battle

Faction Rules

  • Accursed Gifts: Grants gifts to operatives when they mutate, with primary and secondary options.
  • Deformed Wings: Treat climbing as 2" vertical and ignore dropping distance.
  • Fleet: Add 1" to the operative's Move stat.
  • Chitinous: Improve the operative's Save stat by 1.
  • Horned: Inflict damage on enemy after Charge, more if Torment.
  • Sinewed: Ignore injury penalties to Hit and gain Brutal for melee.
  • Barbed: Prevent enemy assist and damage nearby enemies when fighting.
  • Mutation: Allows operatives to mutate via gambits or incapacitating enemies.

Strategic Ploys

  • Exaltation in Pain: Ignore injury Hit changes, reroll defence dice, mutate operatives, heal D3+1 wounds
  • Fervent Onslaught: Melee weapons gain Accurate 1 or 2
  • Creatures of Nightmare: Reduce enemy APL by 1 for marker control
  • Sickening Aura: Worsen enemy weapon Hit by 1

Firefight Ploys

  • Faithful Follower: Redirect attack to nearby cult operative
  • Abhorrent Mutation: Gain additional Accursed Gift
  • Frenzied Demise: Inflict damage when incapacitated
  • Unleash The Daemon: Perform two Fight actions in activation

Equipment

  • Baleful Script: Once per battle, change one ACCURSED GIFT
  • Covert Guises: First turning point, some DEVOTEE operatives get a free Reposition
  • Unholy Talisman: Once per turning point, upgrade a normal save to critical
  • Vile Blessing: Once per battle, ignore normal damage to a CHAOS CULT operative

Operative Selection

  • 1 CULT DEMAGOGUE operative
  • 2 BLESSED BLADE operatives
  • 9 CHAOS DEVOTEE operatives
  • 1 ICONARCH operative
  • 1 MINDWITCH operative

Operative Datacards

Faction Rules

Strategy Ploys

Firefight Ploys

Faction Equipment

Universal Equipment