Meet the Hierotek Circle: a 9-10 operative Necron kill team that refuses to stay dead! With Reanimation Protocols bringing operatives back from the grave, Living Metal healing wounds, and Magnify allowing Crypteks to shoot through allies, they're a resilient shooting force. They're tough (3+ saves, 10-14 wounds) but slow (5-6" move), focusing on precise firepower and strategic control. Use Plasmacytes for buffs, Deathmarks for sniping, and Crypteks for powerful support. Outlast and outgun your foes with undying metal warriors!
Core Abilities
Faction Rules
- Reanimation Protocols: Incapacitated operatives may reanimate later with 1 wound, placed near a marker.
- Magnify: Shoot through visible friendly operatives, gaining Ceaseless for that action.
- Living Metal: Each operative regains up to D3+1 wounds in the Strategy phase.
Strategic Ploys
- Relentless Onslaught: Ranged weapons gain Balanced within 8" of target.
- Undying Androids: Retain one defence dice as success without cover.
- Command Underlings: Allows free Dash actions for nearby operatives.
- Methodical Elimination: Melee weapons gain Accurate 1 or Accurate 2.
Firefight Ploys
- Cortical Control: ignore distance for support action target selection
- Reanimated Function: treat reanimation marker as operative for control
- Dimensional Ambush: deathmark can guard while concealed
- Living Lightning: tesla carbine gains blast, loses devastating range
Equipment
- Magnification Conduits: Allows another friendly operative to be treated as active for Magnify weapon rule when shooting.
- Phase Shifter: Worsens Piercing weapon rule by 1 when defending against shooting attacks.
- Tesla Weave: Inflicts D3+1 damage on enemy operatives after they charge near friendly operatives.
- Tesseract Cube: Chance to gain 1CP in Ready step, up to 2CP per battle.