The Hierotek Circle is a resilient Necron faction that defies death through Reanimation Protocols, allowing fallen operatives to return to battle, while their Crypteks and Apprenteks coordinate firepower with the Magnify rule to eliminate threats with precision.
Core Abilities
Faction Rules
- REANIMATION PROTOCOLS: Reanimate incapacitated operatives with 1 wound on a 3+ roll in Strategy phase.
- MAGNIFY: Treat another friendly operative as active for shooting, gaining Ceaseless.
- LIVING METAL: Each friendly operative regains D3+1 wounds in Strategy phase.
Strategic Ploys
- RELENTLESS ONSLAUGHT: Ranged weapons gain Balanced within 8" of target
- UNDYING ANDROIDS: Retain one defence die as success without cover
- METHODICAL ELIMINATION: Melee weapons gain Accurate 1 or Accurate 2 if stationary
- COMMAND UNDERLINGS: Allows free Dash actions for nearby friendly operatives
Firefight Ploys
- CORTICAL CONTROL: Ignore distance for support action targeting
- REANIMATED FUNCTION: Reanimation marker counts as APL 1 operative
- LIVING LIGHTNING: Tesla carbine gains Blast, loses Devastating
- DIMENSIONAL AMBUSH: Concealed Deathmark can Guard, then Engage
Equipment
- MAGNIFICATION CONDUITS: Once per turn, another friendly operative can trigger Magnify weapon rule.
- PHASE SHIFTER: Once per turn, worsen enemy Piercing by 1 when shooting a Cryptek.
- TESSERACT CUBE: Chance to gain 1 CP in Strategy phase, up to 2 CP per battle.
- TESLA WEAVE: Once per turn, inflict D3+1 damage on enemy after Charge action.