Lead the T'au Empire's elite Pathfinder Kill Team! With up to 14 operatives, you're a fast-moving shooting force that relies on Markerlights to boost accuracy and debuff enemies. Use drones for support, stay mobile with Recon Sweep, and unleash devastating firepower from Weapons Experts and Marksmen. They're fragile but hit hard from range, making every shot count!
Core Abilities
Faction Rules
- Markerlights: Place tokens on enemies to grant bonuses like rerolls and improved hit chance for PATHFINDER operatives.
Strategic Ploys
- Recon Sweep: Friendly Pathfinders near edge dash, must end near edge
- Suppressing Fire: Enemy cannot reroll attack dice if target not closest
- Bonded: Pathfinders near ally gain Accurate 1 on ranged weapons
- Take Cover: Improve Save by 1 if cover saves can be retained
Firefight Ploys
- A Worthy Cause: free mission action for Pathfinder
- Supporting Fire: ignore control range for target selection
- Saviour Protocols: redirect shot to nearby Drone
- Point-Blank Fusillade: use ranged weapon in melee retaliation
Equipment
- Target Analysis Optic: Once per turn, treat target with Markerlight as having one more when shooting.
- High-Intensity Markerlight: Once per turn, Markerlight action gives two tokens instead of one.
- Photon Grenade: Once per turn, action reduces target's Move by 2" and prevents Dash.
- Orbital Survey Uplink: Once per turn, Markerlight can target any enemy in killzone without visibility.