Plague Marines

SecuritySeek & Destroy
KILL GRADE [6]
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What to Know

Introducing the Plague Marine Kill Team! With 6 operatives, they're a tough, slow-moving force that excels in melee and close-range shooting. Their unique Poison rule deals damage over time, while Disgustingly Resilient makes them hard to kill. Use ploys like Contagion to debuff enemies and Lumbering Death for powerful static attacks. They're all about attrition and control—grind your foes down with Nurgle's blessings!

Core Abilities

Unusual Shooting
Unusual Melee
Super Conceal
Out of Order Movement
Activation Manipulation
APL Modifiers
Malignant Plaguecaster: Corrupted Staff [Stun]Strategic Ploy: Nurglings: -1 APL to enemy operative
Bitter Demise
Firefight Ploy: Poisonous Demise: When operative incapacitated, inflict 1 damage or add Poison tokens.
Block Rerolls
Firefight Ploy: Curse of Rot: opponent cannot reroll attack or defence dice results of 3.
Damage Reduction
Faction Rule: Disgustingly Resilient: subtract 1 damage on 4+ when damage 3+Firefight Ploy: Sickening Resilience: always subtract 1 damage without rolling

Faction Rules

  • Poison: Inflict damage with successes to give Poison tokens, dealing 1 damage on activation.
  • Astartes: Perform two Shoot or Fight actions per activation with specific weapon restrictions.
  • Disgustingly Resilient: Roll D6 to reduce damage of 3 or more on a 4+.

Strategic Ploys

  • Contagion: Reduce enemy Move by 2" and worsen Hit by 1
  • Cloud of Flies: Place marker granting obscurity to nearby operatives
  • Lumbering Death: Grants Ceaseless weapon rule when not moving much
  • Nurglings: Reduce enemy APL by 1 for one activation

Firefight Ploys

  • Virulent Poison: Give Poison token to nearby enemy operative.
  • Sickening Resilience: Reduce damage taken by 1 without rolling.
  • Poisonous Demise: Give Poison tokens or inflict damage when incapacitated.
  • Curse of Rot: Inflict damage on enemy for each 3 rolled.

Equipment

  • Plague Bells: Ignore injury stat changes for friendly PLAGUE MARINE operatives
  • Plague Rounds: Boltguns and bolt pistols gain Poison and Severe rules
  • Blight Grenades: Provides a Blast 2", Saturate, Severe, Poison* grenade weapon
  • Poison Vents: Chance to apply Poison token to nearby enemy operatives

Operative Selection

OPERATIVES

  • ↘ 1 PLAGUE MARINE CHAMPION operative
  • ↘ 5 PLAGUE MARINE operatives selected from the following list:
    • BOMBARDIER
    • FIGHTER
    • HEAVY GUNNER
    • ICON BEARER
    • MALIGNANT PLAGUECASTER
    • WARRIOR

Your kill team can only include each operative on this list once.

Nurgle's number is 7 and his sigil shows 3. From these numbers does his corruption flow.

Operative Datacards

Faction Rules

Strategy Ploys

Firefight Ploys

Faction Equipment

Universal Equipment