Unleash the Sanctifiers! This 11-14 operative Kill Team excels in aggressive melee combat with Blaze tokens that burn enemies on activation. Your Confessor's Ministorum Sermon makes nearby allies tougher, while ploys like Fervent Brawl and Zealous Persecution turn charges into deadly assaults. Though not particularly tough, they're fast and hit hard up close with unique operatives like the Death Cult Assassin and flamer-wielding Conflagrator. Purge the heretics with holy fire!
Core Abilities
Faction Rules
- Blaze: Inflict damage and apply tokens that cause ongoing damage and APL reduction.
- Ministorum Sermon: Grants ORATOR keyword and reduces damage for nearby SANCTIFIER operatives.
Strategic Ploys
- The Emperor Protects: reroll one defence die result for shooting
- Fervent Brawl: melee weapons gain Ceaseless during fight
- Zealous Persecution: melee weapons gain Lethal 5+ on charge
- Rally the Flock: free Dash or Fall Back move toward Orator
Firefight Ploys
- Rosarius: Ignore normal damage on friendly Sanctifier
- Ardent Eradication: Reroll attack dice near friendly Orator
- Redeemed Through Fire: Apply Blaze token on incapacitation
- Unwavering Devotion: Redirect attack to another friendly operative
Equipment
- Sanctification Orbs: Once per turning point, douse enemies within 6", making them vulnerable to Blaze weapons.
- Purity Seals: Once per turning point, discard one fail to retain another as a success when shooting or fighting.
- Imperial Cult Symbols: Once per turning point, downgrade an attacker's critical success to a normal success when defending.
- Ecclesiarchy Texts: Gain 1CP in Ready step if 3D6 roll is less than an ORATOR operative's remaining wounds.