The Novitiate faction is defined by their Acts of Faith mechanic, allowing them to spend Faith points for powerful combat buffs like re-rolling dice and converting failures into successes, supported by strategic ploys that enhance their resilience and offensive capabilities when fighting near objectives or against weakened enemies.
Core Abilities
Unusual Shooting
Firefight Ploy: Guided by Faith: weapon gains Seek Light within 6"
Unusual Melee
NOVITIATE PENITENT: Absolution Through Destruction: immediate free Fight action after Fight
Super Conceal
Out of Order Movement
Strategic Ploy: Righteous Advance: free Dash after first turning pointOperative: Medic!: grants free Dash after preventing incapacitation
Activation Manipulation
APL Modifiers
NOVITIATE EXACTOR: Neural whips [Stun]NOVITIATE DIALOGUS: Stirring Rhetoric: +1 APL to friendlyNOVITIATE HOSPITALLER: Medic!: -1 APL to self and targetFirefight Ploy: Blazing Inferno: enemy can -1 APL to remove Blaze
Bitter Demise
Firefight Ploy: Glorious Martyrdom: inflicts D3 damage to enemies within 2" when operative incapacitated.Operative: Hospitaller: Medic!: prevents incapacitation, sets wounds to 1.
Block Rerolls
Operative: Novitiate Dialogus: Auto-broadcaster: enemy near marker cannot reroll attack dice
Damage Reduction
Operative: Null Rod: ignore damage from PSYCHIC ranged weapons.Strategic Ploy: Defenders of the Faith: halve damage from one normal success when contesting objective.Operative: Medic!: ignore damage that would incapacitate, leave 1 wound.
Faction Rules
- ACTS OF FAITH: Gain Faith points, spend to reroll dice or improve successes in attacks.
Strategic Ploys
- ARDENT VENGEANCE: Grants Punishing rule against expended enemies.
- DEFENDERS OF THE FAITH: Halves damage on friendly operative contesting objective.
- BLESSED REJUVENATION: Regain D3 wounds after spending Faith points.
- RIGHTEOUS ADVANCE: Free Dash for operatives toward enemies or objectives.
Firefight Ploys
- GLORIOUS MARTYRDOM: Gain Faith and inflict D3 damage on nearby enemies.
- BLAZING INFERNO: Inflict D3 damage and apply Blaze token on flamer hit.
- BLINDING AURA: Prevent being targeted when beyond 2 inches.
- GUIDED BY FAITH: Gain Seek Light rule for close-range shooting.
Equipment
- ICON OF FAITH: Use two different Acts of Faith per sequence once per turning point.
- SANCTIFIED ROUNDS: Spend Faith point for Piercing Crits 1 on autoguns and pistols.
- AUTO-CHASTISERS: Inflict 1-3 damage for free Act of Faith once per turning point.
- HOLY EMBROCATIONS: Ignore Move stat changes from injury for Novitiate operatives.
No rules commentary available for this faction yet.
Check the full faction rules for complete details.