The Vespid Stingwings are a highly mobile aerial assault faction that uses Communion points to coordinate their fast-moving flyers, allowing them to bypass terrain and unleash devastating neutron weapon attacks while managing their tactical limitations through shared battlefield awareness.
Core Abilities
Unusual Shooting
VESPID SWARMGUARD: SKYTORCH ASSAULT: ignore cover and obscuring
Unusual Melee
Super Conceal
Out of Order Movement
Activation Manipulation
APL Modifiers
Bitter Demise
Block Rerolls
Damage Reduction
Strategic Ploy: HARDENED EXOSKELETON: reduce damage by 1 for normal damage 4+ in fight or retaliate.Strategic Ploy: AERIAL AGILITY: ignore normal damage on 5+ dice roll when shot by operative that moved or was set up.
Faction Rules
- COMMUNION: Gain Communion points to remove targeting and action restrictions for Vespid Stingwings.
- NEUTRON CHARGE: Neutron weapons gain Piercing 1 when Vespid Stingwings move or fly.
- FLY: Vespid Stingwings can teleport when moving, ignoring terrain and enemy control.
Strategic Ploys
- HARDENED EXOSKELETON: Reduce damage from Normal Dmg 4+ by 1
- AERIAL AGILITY: On 5+, ignore one damage when shot after moving
- AIRBORNE PREDATORS: Gain Balanced weapon rule when moving or flying
- STING: Improve claws' Hit by 1, add Lethal 5+ and Shock
Firefight Ploys
- OCELLI: Gain Vantage benefits and treat as 3" higher
- DARTING FLIGHT: Move extra D3" but no Shoot or Fight after
- NEUTRON OVERLOAD: Inflict D3 extra damage on critical hit
- VICIOUS VENOM: Inflict D3 extra damage on critical strike
Equipment
- NEUROSTIMULANT: Roll two D3 and choose one for Communion points in Ready step.
- CONVERGENCE STIMULANT: Once per turning point, a friendly Vespid Stingwing can perform Pick Up Marker or mission action without spending Communion point.
- ACCELERANT STIMULANT: Friendly Vespid Stingwing gains +1" movement on Charge or Dash, and can set up 1" further if using FLY.
- AGGRESSION STIMULANT: Friendly Vespid Stingwing's melee weapons have Ceaseless rule when fighting.
No rules commentary available for this faction yet.
Check the full faction rules for complete details.