Kill Team Meta Statistics

Data through Sunday, March 1, 2026

Current Meta

What's popular and what's winning?

Feb 12, 2026 onwards

0% 1% 2% 3% 4% 5% 6% 7% 8% 9% 25% 30% 35% 40% 45% 50% 55% 60% 65% 70% Pick Rate Win Rate Meta FavoritesLoyal FollowingsSteady HandsDark Horses

4 clusters • 1,332 player-events

Meta Favorites (16%) WR: 59–61% PR: 8–8%

Faction Pick Rate Win Rate
Murderwing
8.0%
60.6%
Wolf Scouts
7.8%
59.1%

Steady Hands (36%) WR: 46–49% PR: 3–7%

Faction Pick Rate Win Rate
Angels of Death
6.0%
48.4%
Celestian Insidiants
5.4%
48.2%
Deathwatch
5.6%
46.4%
Nemesis Claw
4.5%
49.0%
Tempestus Aquilons
2.7%
48.4%
Wrecka Krew
6.5%
48.8%
XV26 Stealth Battlesuits
4.8%
46.6%

Loyal Followings (21%) WR: 49–66% PR: 1–5%

Faction Pick Rate Win Rate
Blades of Khaine
2.0%
51.6%
Brood Brothers
1.7%
53.9%
Chaos Cult
1.4%
49.3%
Elucidian Starstriders
1.1%
65.6%
Farstalker Kinband
2.4%
55.6%
Hand of the Archon
1.5%
58.5%
Imperial Navy Breachers
1.2%
51.8%
Inquisitorial Agents
0.9%
56.5%
Kasrkin
2.0%
53.7%
Mandrakes
2.3%
56.3%
Raveners
4.8%
56.3%

Dark Horses (22%) WR: 27–47% PR: 1–3%

Faction Pick Rate Win Rate
Battleclade
1.3%
44.3%
Canoptek Circle
2.7%
45.1%
Exaction Squad
1.6%
41.5%
Fellgor Ravagers
2.1%
47.3%
Goremongers
3.2%
44.2%
Hearthkyn Salvagers
0.8%
27.1%
Hernkyn Yaegirs
1.4%
41.3%
Hierotek Circle
1.5%
39.9%
Plague Marines
3.2%
40.3%
Ratlings
1.7%
42.3%
Scout Squad
1.1%
43.8%
Vespid Stingwings
1.6%
40.0%

Insufficient Data

Faction Pick Rate Win Rate
Blooded
0.5%
31.0%
Corsair Voidscarred
0.6%
66.7%
Death Korps
0.6%
48.0%
Hunter Clade
0.5%
52.2%
Kommandos
0.7%
40.7%
Legionaries
0.6%
48.2%
Novitiates
0.2%
33.3%
Pathfinders
0.2%
16.7%
Phobos Strike Team
0.5%
52.2%
Sanctifiers
0.5%
44.4%
Void-Dancer Troupe
0.4%
36.1%
Warpcoven
0.3%
33.3%
Wyrmblade
0.1%
0.0%
Gellerpox Infected

Feb 12, 2026 onwards

Count 59.7%
5-7
63.6%
8-9
52.8%
10
61.1%
11-12
62.5%
13+
(5)
Wounds 59.7%
6-7
57.5%
8-9
58.1%
10-12
61.4%
13-15
62.5%
16+
(17)
APL 59.7%
2
58%
3
62.1%
Move 59.7%
5
75.9%
6
60.2%
7
50.8%
How to read this data

Each box shows how the selected faction performs against opponents grouped by a characteristic of their team.

  • Count — opponent operative count
  • Wounds — representative operative wounds
  • APL — representative operative APL
  • Move — representative operative movement

The bar shows deviation from the faction's overall win rate. Bars extending right (blue) indicate better performance; bars extending left (orange) indicate worse.

Much better (+10%+) Better (+5-10%) Similar (±5%) Worse (-5-10%) Much worse (-10%+)

Tap any row to see the individual faction breakdown. Faded rows have fewer than 20 games (less reliable).

Since Jan 1, 2026

Rising (22%)

  • Wolf Scouts +3.3% 8.5%
  • XV26 Stealth Battlesuits +1.7% 4.4%
  • Angels of Death +0.8% 5.8%
  • Farstalker Kinband +0.8% 2.1%
  • Kasrkin +0.8% 1.6%

Cooling Off (21%)

  • Deathwatch -3.5% 7.1%
  • Tempestus Aquilons -1.5% 3.2%
  • Canoptek Circle -1.3% 4%
  • Raveners -1% 4.8%
  • Blades of Khaine -0.8% 1.9%

New Arrivals (5%)

  • Murderwing New 2.9%
  • Celestian Insidiants New 2%
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Before: Mar 13 - Sep 12, 2025 vs After: Sep 13, 2025 - Mar 12, 2026

How to Read These Charts

Crit Op, Tac Op, and Kill Op points do not include Primary Op points.

These violin plots show how Victory Points are distributed across games:

  • Width = Frequency: The wider the shape at any point, the more games ended with that VP score. Think of it like a sideways histogram - fat areas mean common scores, thin areas mean rare scores.
  • Dashed Line = Median: The horizontal dashed line shows the median (middle value) - half of all games scored above this line, half below.
  • Box = Middle 50%: The rectangular box highlights where the middle 50% of scores fall (from the 25th to 75th percentile). Most "typical" games end up in this range.

Example: If the violin is widest at 3 VP, that means 3 VP was the most common score. If it's thin at 0 VP and 6 VP, those extreme scores were rare.

Tac 73% -6% 67%
Crit 14% +3% 17%
Kill 12% +4% 16%
n=34,329 games n=33,288 games
Crit Op VP DistributionBefore Approved OpsAfter Approved Ops0123456(n = 31,409)(n = 30,527)Victory Points
Tac Op VP DistributionBefore Approved OpsAfter Approved Ops0123456(n = 31,314)(n = 30,219)Victory Points
Kill Op VP DistributionBefore Approved OpsAfter Approved Ops0123456(n = 31,467)(n = 30,547)Victory Points
Primary Op VP DistributionBefore Approved OpsAfter Approved Ops0123(n = 31,999)(n = 31,015)Victory Points
Total VP DistributionBefore Approved OpsAfter Approved Ops0123456789101112131415161718192021(n = 34,329)(n = 33,288)Victory Points