Command the Canoptek Circle: 8 Necron constructs that dominate through the Obelisk Node Matrix! Place 3 node markers to create a matrix that buffs your team with +1 APL and Accurate 1 weapons. Use ploys like Hypershielding for defense and Transdynamic Amplification for Ceaseless shooting. Operatives are fast (Mv 5-7) but fragile (7-21 wounds), excelling at shooting with Gauss/Tesla weapons while controlling objectives via nodes. Unique mechanics include reanimating fallen allies, sacrificing Canopteks to protect the Geomancer, and generating expendable Warriors. Master area denial and tactical flexibility!
Core Abilities
Unusual Shooting
Geomancer: Tremorglaive (Quake) [Seek Light]Firefight Ploy: Sacrificial Thrall: redirect shoot target to another friendly operative
Unusual Melee
Super Conceal
Out of Order Movement
Operative: Reanimate: free Dash when saved from incapacitation during opponent's activationOperative: A Ceaseless Scuttling: strategic gambit to deploy new Warrior after first turn
Activation Manipulation
Firefight Ploy: Animate Obelisk Nodes: skip your activation to move markers
APL Modifiers
Geomancer: Tremorglaive [Stun]Macrocyte Accelerator: Claws & Spark [Stun]Macrocyte Accelerator: Overcharge: +1 APL to friendly operativeMacrocyte Accelerator: Cranial Overload: -1 APL to enemy operativeMacrocyte Reanimator: Reanimate: -1 APL to this and friendly operativeObelisk Node Matrix: +1 APL to operatives within matrix
Bitter Demise
Operative: Reanimate: Prevents incapacitation and restores 1 wound on friendly operative.Operative: Aggressive Defence: Inflicts 1 damage on enemy within 2" when incapacitated.
Block Rerolls
Damage Reduction
Strategic Ploy: Souldrain: subtract 1 from enemy melee weapon Dmg stats in matrixFirefight Ploy: Shield Flare: ignore Normal Dmg from attack dice in matrix
Faction Rules
- Obelisk Node Matrix: Place and move node markers to create matrices granting Accurate 1 and +1 APL to friendly operatives.
Strategic Ploys
- Hypershielding: reroll defence dice of one result
- Cryptogravitic Repulsion: add 1" to move into matrix
- Transdynamic Amplification: weapons gain Ceaseless rule
- Souldrain: reduce enemy melee damage by 1
Firefight Ploys
- Shield Flare: ignore normal damage with Obelisk Node Matrix
- Nodal Response: change or use strategy ploy during activation
- Animate Obelisk Nodes: move Obelisk Node markers up to 6 inches
- Sacrificial Thrall: redirect attack to another Canoptek operative
Equipment
- Matrix Manipulator: Treat a Geomancer as a fourth Obelisk Node once per battle
- Nanoscarab Caskets: Regain up to D3 wounds when a Canoptek Circle operative activates
- Awakened Obelisk Nodes: Use Animate Obelisk Nodes ploy for 0CP D3 times per battle
- Phase Shifter: Worsen Piercing by 1 against a Geomancer once per turning point